Inside of the Charms and Witches slot
The reels are placed between open rusty gates on the way to an abandoned house during the full moon. The color scheme was chosen incredibly successfully because it consists of purple, violet, blue and greenish shades, which complement each other remarkably. At the bottom edge of the slot, there is a control panel, which consists of several keys to settings, menu and informative windows. The gambler can adjust all the settings according to their own preferences. Before exploring the front yard of the old house, the gambler is advised to set his bets for fixed active pay-lines. Rotation occurs in manual mode and automatically. For automatic mode, the gambler pushes the button with two circular arrows and indicates the desired quantity of rotations. The green key with a triangle is the Start.
The bonus programs Pick Me and Spooky Bats
The main element of the Charms and Witches slot is a young witch who looks like a pretty naive girl. Among other elements, the gambler will recognize the classic witch cap, a pot for making potions, a black cat, a toad and a rat. Gambling under the witch charms in this mystical Las Vegas is promised to be profitable. The witch jackpot is 500 charming points. The Gamble program is accessible after any win. The wild picture may replace any element and if it is done the wins are doubled. The Bat is the scatter element. If three or more bats are flying on the reels, the gambler will be provided with ten free rotations with a multiplier 2X. One of the most exciting bonus programs of the Charms and Witches slot is Pick Me Bonus. It is activated by three Pick Me elements on the second, third and fourth reels at the same time. The gambler may obtain instant winnings. Behind each bulb are hidden money prizes of the Pick Again and the Win All options. The Spooky Bats is the bonus program. A swarm of bats may fly up and turn the elements into the wild ones at any moment. This program is on more frequently during free rotations.